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tejimatsuyoshi

PROFILE

Tejimatsuyoshi

Tuyoshi Tejima developed and refined gameplay visual effects and asset systems for the VGA-Team2024/TeamC repository over a two-month period. He focused on enhancing player feedback and combat clarity by building new enemy and boss attack effects, such as bear claws and dragon breath, and by polishing defeat and fairy spawn visuals. Using Unity, C#, and particle systems, he transitioned effects from particle-based to object-based implementations for maintainability and richer feedback. Tejima also addressed stability by fixing script duplication and refining effect scripts. His work included refactoring the HoverEffect system, improving visual responsiveness and control through prefab and script updates.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

22Total
Bugs
3
Commits
22
Features
9
Lines of code
57,081
Activity Months2

Work History

January 2025

1 Commits • 1 Features

Jan 1, 2025

January 2025 (Month: 2025-01) - VGA-Team2024/TeamC: Hover Effect Visual Refinement delivered. Refactored the HoverEffect prefab and script to tighten visual feedback: adjusted speed, color, and trail duration; introduced a new _ismove flag to control movement and destruction sequence, enhancing interaction with the player. All changes tracked in a single commit referenced below.

December 2024

21 Commits • 8 Features

Dec 1, 2024

Monthly performance summary for 2024-12 focused on delivering high-visibility gameplay polish, new enemy/ boss visual effects, and stability improvements for TeamC. The month emphasized business value through clearer combat telegraphs, richer player feedback, and maintainable effect systems.

Activity

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Quality Metrics

Correctness86.0%
Maintainability85.6%
Architecture78.2%
Performance79.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity PrefabYAML

Technical Skills

Asset CreationAsset ManagementGame DevelopmentMaterial CreationParticle SystemsUnityUnity EngineVisual Effects

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

VGA-Team2024/TeamC

Dec 2024 Jan 2025
2 Months active

Languages Used

C#UnityUnity PrefabYAML

Technical Skills

Asset CreationAsset ManagementGame DevelopmentMaterial CreationParticle SystemsUnity