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tejimatsuyoshi

PROFILE

Tejimatsuyoshi

Over a two-month period, contributed to the VGA-Team2024/TeamC repository by developing and refining nine gameplay features and resolving three bugs, with a focus on visual effects and player feedback. Leveraging Unity, C#, and particle systems, delivered new enemy and boss attack visuals, enhanced defeat and fairy effects, and improved the clarity of combat telegraphs. Refactored effect scripts and prefabs for maintainability, including the HoverEffect system, which introduced precise movement control and visual feedback adjustments. Addressed stability by fixing script duplication and effect regressions, ensuring robust asset management. The work emphasized maintainable, business-driven improvements to gameplay experience and visual polish.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

22Total
Bugs
3
Commits
22
Features
9
Lines of code
57,081
Activity Months2

Work History

January 2025

1 Commits • 1 Features

Jan 1, 2025

January 2025 (Month: 2025-01) - VGA-Team2024/TeamC: Hover Effect Visual Refinement delivered. Refactored the HoverEffect prefab and script to tighten visual feedback: adjusted speed, color, and trail duration; introduced a new _ismove flag to control movement and destruction sequence, enhancing interaction with the player. All changes tracked in a single commit referenced below.

December 2024

21 Commits • 8 Features

Dec 1, 2024

Monthly performance summary for 2024-12 focused on delivering high-visibility gameplay polish, new enemy/ boss visual effects, and stability improvements for TeamC. The month emphasized business value through clearer combat telegraphs, richer player feedback, and maintainable effect systems.

Activity

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Quality Metrics

Correctness86.0%
Maintainability85.6%
Architecture78.2%
Performance79.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity PrefabYAML

Technical Skills

Asset CreationAsset ManagementGame DevelopmentMaterial CreationParticle SystemsUnityUnity EngineVisual Effects

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

VGA-Team2024/TeamC

Dec 2024 Jan 2025
2 Months active

Languages Used

C#UnityUnity PrefabYAML

Technical Skills

Asset CreationAsset ManagementGame DevelopmentMaterial CreationParticle SystemsUnity