EXCEEDS logo
Exceeds
ShiraishiT

PROFILE

Shiraishit

Shiraishi contributed to the VGA-Team2024/TeamC repository by building foundational gameplay features and scenes in Unity over a two-month period. They developed a configurable test map and a tutorial map, focusing on level design, asset management, and scene setup to streamline iteration and onboarding. Their technical approach emphasized Unity scene configuration, asset pipeline integration, and physics-based interactivity using Unity YAML and C#. By introducing core objects, colliders, and visual assets, Shiraishi enabled rapid testing and future tutorial expansion. The work demonstrated depth in game object configuration and scene management, laying groundwork for scalable gameplay scenarios without requiring bug remediation.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
3
Lines of code
111,489
Activity Months2

Work History

December 2024

2 Commits • 1 Features

Dec 1, 2024

December 2024: Delivered foundational Tutorial Map for VGA-Team2024/TeamC, establishing an onboarding-friendly interactive flow and physics-based interactions in Unity. Created a new tutorial scene with core objects and components, and integrated colliders to enable interactivity. This groundwork supports future tutorial steps, visuals, and guided user flows; no critical bugs detected this month. Demonstrated strengths in Unity scene management, C#, and physics integration, delivering business value by accelerating future feature delivery and reducing onboarding friction.

November 2024

4 Commits • 2 Features

Nov 1, 2024

November 2024 focused on delivering foundational test-map features and asset scaffolding in VGA-Team2024/TeamC to accelerate level-design iteration and QA readiness. Work prioritized configurability, visuals, and asset import workflow to enable rapid testing and tuning of gameplay scenarios.

Activity

Loading activity data...

Quality Metrics

Correctness83.4%
Maintainability83.4%
Architecture83.4%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnityUnity SceneUnity Scene DataUnity YAML

Technical Skills

Asset ManagementGame DevelopmentGame Object ConfigurationLevel DesignScene SetupUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

VGA-Team2024/TeamC

Nov 2024 Dec 2024
2 Months active

Languages Used

UnityUnity Scene DataUnity SceneUnity YAML

Technical Skills

Asset ManagementGame DevelopmentGame Object ConfigurationLevel DesignScene SetupUnity Engine