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TrayCoats660

PROFILE

Traycoats660

Worked on the Chaotic-Battleship repository to deliver core UI and navigation enhancements, focusing on building a scalable scene management foundation in Unity using C#. Developed and polished the main menu system, ensuring consistent navigation across menus, credits, story, and options screens. Implemented both fade and slide-based visual transitions to create smoother scene changes and reduce perceived load times, including a custom metal door effect for added immersion. The approach emphasized maintainable architecture, enabling future feature additions and localization. The work demonstrated skills in game development, UI development, and scene management, with all changes integrated directly into the Unity Engine workflow.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

3Total
Bugs
0
Commits
3
Features
1
Lines of code
10,003
Activity Months1

Work History

September 2025

3 Commits • 1 Features

Sep 1, 2025

September 2025 (Month: 2025-09) — Chaotic-Battleship: Delivered core UI/navigation enhancements and transition polish, establishing a scalable foundation for future scenes and improved user experience. This work tightens navigation flow across menus, credits, story, and options, and introduces cohesive visual transitions to reduce perceived load times and friction during scene changes.

Activity

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Quality Metrics

Correctness83.4%
Maintainability83.4%
Architecture83.4%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Game DevelopmentScene ManagementUI DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

tataunlimited/Chaotic-Battleship

Sep 2025 Sep 2025
1 Month active

Languages Used

C#Unity

Technical Skills

Game DevelopmentScene ManagementUI DevelopmentUnityUnity Engine