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Alfredo

PROFILE

Alfredo

Alfredinho contributed to the GDACollab/Well-Witches repository by developing a new AttackBuff power-up system and addressing a health transfer bug that affected gameplay stability. Using C# and the Unity Engine, he refactored existing power-up scripts and improved code readability by renaming classes and replacing magic numbers with descriptive variables. His work included aligning movement and ability scripts, standardizing scene naming, and updating Unity scene object properties to support future scalability. These changes enhanced maintainability and prepared the project for upcoming features. Alfredinho’s approach demonstrated solid object-oriented programming practices and a focus on both immediate bug resolution and long-term project hygiene.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

3Total
Bugs
1
Commits
3
Features
1
Lines of code
1,242
Activity Months1

Work History

February 2025

3 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for GDACollab/Well-Witches: Delivered key feature and maintenance work that enhances gameplay, stability, and future development readiness.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture73.4%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

C# ScriptingGame DevelopmentObject-Oriented ProgrammingRefactoringScriptingUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GDACollab/Well-Witches

Feb 2025 Feb 2025
1 Month active

Languages Used

C#Unity

Technical Skills

C# ScriptingGame DevelopmentObject-Oriented ProgrammingRefactoringScriptingUnity Engine

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