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Azortharion

PROFILE

Azortharion

Azortharion developed and optimized Hunter simulation profiles for the simulationcraft/simc repository over six months, focusing on The War Within expansions. He engineered detailed Action Priority Lists and gear configurations for Beast Mastery, Marksmanship, and Survival specializations, ensuring profiles reflected current game balance and itemization. Using C++ and SimulationCraft scripting, Azortharion refined combat mechanics, talent builds, and rotation logic to improve simulation accuracy and user decision-making. His work included targeted bug fixes, configuration updates, and the introduction of new talent scenarios, resulting in robust, expansion-ready profiles. The depth of his contributions enabled reliable, reproducible simulations and streamlined performance optimization workflows.

Overall Statistics

Feature vs Bugs

83%Features

Repository Contributions

20Total
Bugs
2
Commits
20
Features
10
Lines of code
2,004
Activity Months6

Work History

September 2025

4 Commits • 2 Features

Sep 1, 2025

September 2025 monthly summary for simulationcraft/simc. Focused on delivering key features for Beast Mastery Hunter optimization and gear profiling, with explicit support for Dark Ranger S3 profile. Work emphasizes in-sim DPS improvements, resource management, and itemization strategies to drive better decision-making for end users. No explicit bug fixes documented in this period; efforts centered on feature delivery and simulation accuracy.

August 2025

10 Commits • 4 Features

Aug 1, 2025

2025-08 Monthly performance summary for simulationcraft/simc: Focused on advancing hunter DPS modeling and expanding expansion coverage. Key features delivered include consolidation and refinement of Beast Mastery Hunter APL for single-target and cleave rotations, introduction of new conditional action lists for talent scenarios (e.g., black_arrow), and tighter cooldown/trinket synchronization to boost DPS consistency. Marksmanship Hunter APL was optimized to improve Explosive Shot usage when Shrapnel is active, refined Steady/Multishot sequencing for AoE, and streamlined trinket usage. Added Hunter simulation profiles for The War Within 3 (TWW3) detailing talent builds, gear, and APL configurations across Beast Mastery, Marksmanship, and Survival. Survival gear profile was updated to reflect new itemization for improved survivability and performance in simulations. Major bug fix addressed the BM NoMulti APL logic to ensure the 'st' action fires when fewer than three enemies are active, boosting multi-target accuracy. Overall impact includes more accurate and higher-confidence DPS estimates, expanded content coverage for upcoming expansion, and improved gear/profile fidelity. Technologies/skills demonstrated include data-driven APL optimization, conditional logic design, rotation tuning, trinket/gear profiling, and expansion-ready simulation profiles for robust performance reviews.

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025 monthly summary for simulationcraft/simc: Key features delivered and fixes implemented for TWW2 Hunter profiles, focusing on accuracy, build variety, and alignment with latest game updates. The work delivered improved data integrity, user experience, and maintainability.

May 2025

1 Commits • 1 Features

May 1, 2025

May 2025 monthly summary for simulationcraft/simc focused on delivering targeted balance tuning for Hunter specs. Delivered a configuration change that balances item levels across Beast Mastery, Marksmanship, and Survival in the S2 profiles to reflect current game balance and progression. The change is tracked under a single commit, enabling clear traceability and easier regression validation.

April 2025

1 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary focusing on delivered features and overall impact for simulationcraft/simc. Key activity centered on Gear Profile Optimization for Marksmanship Hunter in TWW S2, with targeted data updates to item IDs and related fields to improve DPS simulation accuracy. No major bugs reported this month; all changes were validated against baselines and prepared for broader rollout across hunter profiles.

March 2025

2 Commits • 1 Features

Mar 1, 2025

March 2025 focused on delivering and refining SimulationCraft Hunter profiles for The War Within (TWW2) expansion, enabling raid-ready simulations across Beast Mastery, Marksmanship, and Survival. The initial release established comprehensive action priority lists, talent selections, and gear configurations optimized for raid encounters, followed by Season 2 updates that tune names, talent builds, and gear for Marksmanship and Survival to match the latest season equipment. These efforts were supported by explicit release commits and documentation, enabling quick adoption by players and teams.

Activity

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Quality Metrics

Correctness84.4%
Maintainability85.0%
Architecture84.0%
Performance84.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++SimCTextsimctxt

Technical Skills

Action Priority List (APL)Action Priority List (APL) OptimizationC++Character Build OptimizationCharacter OptimizationCharacter SimulationCombat MechanicsConfigurationGame BalanceGame DevelopmentGame MechanicsGame OptimizationGame SimulationItemization OptimizationMMORPG

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

simulationcraft/simc

Mar 2025 Sep 2025
6 Months active

Languages Used

SimCsimcC++Texttxt

Technical Skills

Character OptimizationGame BalanceGame MechanicsSimulationCraftCharacter Build OptimizationGame Optimization