
In April 2025, Clément Schlesser developed and integrated Run and Scan animation assets for the GroupeRadio4 repository, enabling new player character actions within the game. Using Unity and the Unity animation system, Clément established a repeatable workflow for animation asset updates, leveraging animator controllers and sprite sheets to streamline future development. The work focused on gameplay polish and responsiveness, with no critical bugs reported during the period. By integrating these features directly into the game scene and managing assets through version control, Clément laid a technical foundation for future character actions and improved the overall animation pipeline for the project.

April 2025 — GroupeRadio4: Delivered Run and Scan animation assets and integrated them into the game scene, enabling running and scanning actions for the player character. Established a repeatable animation workflow supported by three commits (ANIM Course, animCourse, scanAvant) to facilitate future asset updates. No critical bugs reported this month; primary focus on feature delivery and gameplay polish. Impact: increased player immersion, faster iteration on animations, and a foundation for additional character actions. Technologies demonstrated: Unity animation system, animator controllers, sprite sheets, scene integration, and version-control-driven asset pipelines.
April 2025 — GroupeRadio4: Delivered Run and Scan animation assets and integrated them into the game scene, enabling running and scanning actions for the player character. Established a repeatable animation workflow supported by three commits (ANIM Course, animCourse, scanAvant) to facilitate future asset updates. No critical bugs reported this month; primary focus on feature delivery and gameplay polish. Impact: increased player immersion, faster iteration on animations, and a foundation for additional character actions. Technologies demonstrated: Unity animation system, animator controllers, sprite sheets, scene integration, and version-control-driven asset pipelines.
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