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Charlize

PROFILE

Charlize

During January 2025, Char contributed to the proudnhello/CMPM171Project repository by overhauling the user interface and health display systems, unifying health indicators and refining damage feedback for improved player experience. Char stabilized the projectile system by reintroducing direct instantiation and destruction in C#, removing pooling to simplify management. They developed a status effects framework for enemies, integrating it with room generation and health bar UI, and enhanced scene management through test scaffolding and serialization updates for compatibility. Utilizing Unity, C#, and object-oriented programming, Char’s work demonstrated depth in both gameplay systems and UI implementation, addressing stability and maintainability within the project.

Overall Statistics

Feature vs Bugs

86%Features

Repository Contributions

12Total
Bugs
1
Commits
12
Features
6
Lines of code
15,236
Activity Months1

Work History

January 2025

12 Commits • 6 Features

Jan 1, 2025

January 2025 performance summary for proudnhello/CMPM171Project. Delivered cohesive UI and health UI improvements, reinforced by a stabilized projectile system and integrated enemy status effects, alongside scene scaffolding and serialization versioning to support stable iteration.

Activity

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Quality Metrics

Correctness77.6%
Maintainability76.6%
Architecture72.6%
Performance68.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity SceneYAML

Technical Skills

Asset ManagementC#C# ScriptingGame DevelopmentObject-Oriented ProgrammingPrefab CreationPrefab ManagementScene ManagementScriptingStatus Effects SystemUI DevelopmentUI ImplementationUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

proudnhello/CMPM171Project

Jan 2025 Jan 2025
1 Month active

Languages Used

C#UnityUnity SceneYAML

Technical Skills

Asset ManagementC#C# ScriptingGame DevelopmentObject-Oriented ProgrammingPrefab Creation

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