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Jake

PROFILE

Jake

Jake Sales developed core gameplay enhancements for the proudnhello/CMPM171Project repository, focusing on player progression and system stability. He implemented an achievements system that tracks player milestones and unlocks cosmetic rewards, integrating cosmetic materials directly into the game’s asset management pipeline. Using C# and Unity, Jake also introduced a cursor-based movement control scheme, allowing players to move toward the cursor with a configurable toggle that can replace traditional WASD controls. He addressed input system bugs by fixing issues with infinite dashing and velocity resets, ensuring reliable player controls. The work demonstrated thoughtful integration of new features and robust bug resolution.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

5Total
Bugs
1
Commits
5
Features
2
Lines of code
11,556
Activity Months1

Work History

June 2025

5 Commits • 2 Features

Jun 1, 2025

June 2025 monthly review: Delivered core gameplay enhancements focused on player progression, movement ergonomics, and system stability. The work emphasizes business value through engagement-driven features and improved reliability across the primary project repository proudnhello/CMPM171Project.

Activity

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Quality Metrics

Correctness82.0%
Maintainability80.0%
Architecture76.0%
Performance76.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Asset ManagementC#C# ScriptingGame DevelopmentInput SystemPlayer ControlsUI DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

proudnhello/CMPM171Project

Jun 2025 Jun 2025
1 Month active

Languages Used

C#Unity

Technical Skills

Asset ManagementC#C# ScriptingGame DevelopmentInput SystemPlayer Controls

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