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Hugo Planell

PROFILE

Hugo Planell

Hugo Planell Moreno contributed to the Burned-Games/W40K-TLM repository by enhancing asset management and scene editing workflows. He addressed asset-loading errors by correcting import paths for key image files, ensuring reliable asset referencing and reducing runtime issues. Using TeaScene and his skills in level design, Hugo refined the layout and scale of scene elements to improve visual quality and prepare the environment for future lighting and shadow enhancements. His work stabilized the asset import pipeline and documented changes for ongoing development, providing a foundation for faster iteration and more robust asset integration within the game development process over the month.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
6,069
Activity Months1

Work History

May 2025

2 Commits • 1 Features

May 1, 2025

May 2025 performance summary for Burned-Games/W40K-TLM: Delivered critical fixes to the asset import pipeline and refined scene visuals to improve aesthetics and pave the way for lighting/shadow enhancements. These improvements reduce asset-loading errors, stabilize builds, and accelerate future iteration and asset tuning, delivering tangible business value in asset reliability and visual quality.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

N/ATeaScene

Technical Skills

Asset ManagementGame DevelopmentLevel DesignScene Editing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Burned-Games/W40K-TLM

May 2025 May 2025
1 Month active

Languages Used

N/ATeaScene

Technical Skills

Asset ManagementGame DevelopmentLevel DesignScene Editing

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