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hyshr0gg

PROFILE

Hyshr0gg

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

14Total
Bugs
0
Commits
14
Features
3
Lines of code
727,823
Activity Months3

Work History

September 2025

7 Commits • 1 Features

Sep 1, 2025

September 2025 monthly summary for BEAT-KEEPER (HIBIKI5201/BEAT-KEEPER). Delivered a comprehensive visuals refresh and traffic light animation update that elevates environmental presentation and player immersion. Implemented extensive background improvements—lighting, reflection probes, post-processing—across scenes, with an emphasis on consistency and art-direction alignment. The work included iterative asset updates (BG更新, 背景更新, 背景拡張しました, BG最新) to ensure visuals stay current and performant.

August 2025

2 Commits • 1 Features

Aug 1, 2025

Month: 2025-08 – BEAT-KEEPER (HIBIKI5201) performance summary focusing on visual fidelity and asset quality. Delivered Enhanced Scene Visuals by tuning lighting and reflection probes and updating background/environment assets in Unity to raise visual fidelity and immersion. No major bugs fixed this period; maintenance efforts centered on stabilizing the visuals pipeline and ensuring asset consistency for upcoming features. Overall impact includes improved user experience, stronger product presentation, and a solid foundation for future gameplay features. Technologies demonstrated include Unity lighting and reflection systems, asset integration, and environment art workflow.

July 2025

5 Commits • 1 Features

Jul 1, 2025

Month: 2025-07 — BEAT-KEEPER (HIBIKI5201) Key features delivered: - Environment Visual Fidelity Enhancement and Asset Expansion: polished lighting, fog, materials, and scene composition; added assets (fog, sidewalk fences, prefabs, animations) to enhance visuals, cues, and immersion. Commits: 10c55870cf398886b2fcd62a7335303add951e22; 215f4c7df013ec89012733be85091036d4707f14; 410c472e7aa9ee8feae9047fee045426503f146c; e3286bbd6dd770ac9b92e80fad695350bf1da840; 741febeac4eba8e20796336f9f1ceeb5bdf30e37 Major bugs fixed: - No explicit bug fixes logged for this month in the provided data. Visual polish work addressed rendering consistency via lighting, background, and stage updates, contributing to stability and polish. Overall impact and accomplishments: - Significantly elevated visual quality and immersion, strengthening alignment with art direction and improving gameplay cues. Lays groundwork for upcoming features. - Asset expansion and stage/background refresh enable faster iteration and richer player experiences. Technologies/skills demonstrated: - Graphics/lighting refinement, scene composition, asset integration and expansion, and stage/bg updates. - Version-control discipline and cross-functional collaboration with art/design teams.

Activity

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Quality Metrics

Correctness77.2%
Maintainability75.6%
Architecture75.6%
Performance68.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity Scene DescriptionUnity ShaderYAML

Technical Skills

3D Environment Design3D ModelingAnimationAsset IntegrationAsset ManagementGame DevelopmentLevel DesignLightingLighting SetupMaterial CreationMaterial EditingPost-processingScene ConfigurationScene ManagementScene Optimization

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

HIBIKI5201/BEAT-KEEPER

Jul 2025 Sep 2025
3 Months active

Languages Used

C#UnityUnity AssetUnity ShaderUnity Scene DescriptionYAML

Technical Skills

3D ModelingAnimationAsset ManagementGame DevelopmentLightingMaterial Creation

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