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KoukiMatsushita

PROFILE

Koukimatsushita

Overall Statistics

Feature vs Bugs

63%Features

Repository Contributions

64Total
Bugs
15
Commits
64
Features
25
Lines of code
7,758
Activity Months4

Work History

September 2025

45 Commits • 18 Features

Sep 1, 2025

2025-09 monthly summary for HIBIKI5201/BEAT-KEEPER: Delivered substantial feature work, improved gameplay balance, and fixed critical timing/positioning issues across multi-phase charts. Focused on expanding content capacity, stabilizing onboarding, and strengthening data-driven tuning to support business growth and player engagement.

August 2025

13 Commits • 4 Features

Aug 1, 2025

Monthly summary for 2025-08 focusing on BEAT-KEEPER development work. This period delivered core gameplay tuning, data-driven phase refinements, and asset expansion to support broader playability and future scaling. The work emphasizes business value through improved balance, expanded playable range, and clearer mechanics data, enabling better user engagement and easier iteration.

July 2025

5 Commits • 2 Features

Jul 1, 2025

July 2025 — BEAT-KEEPER: Implemented data-driven chart improvements and expanded content assets. Phase 1 chart data optimization and bug fixes improved visual accuracy and readability; introduced new chart data assets and levels with avoid-scoring parameters to broaden gameplay. Added a scalable data-asset structure for future stages and ensured consistent updates across charts. Business value: enhanced user experience, richer content, and maintainable data pipelines enabling faster future iterations. Technologies demonstrated: data-driven chart rendering, asset management, version control discipline, and bilingual commit messaging.

June 2025

1 Commits • 1 Features

Jun 1, 2025

June 2025: BEAT-KEEPER focused on establishing a data-driven foundation for in-game sheet music charts by updating the sheet music data structure and preparation for future chart design iterations.

Activity

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Quality Metrics

Correctness80.2%
Maintainability81.2%
Architecture70.2%
Performance68.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity C#YAML

Technical Skills

Asset ManagementBug FixingChart EditingCombat MechanicsConfigurationConfiguration ManagementData ConfigurationData ManagementData VisualizationEnemy DesignGame BalancingGame DevelopmentLevel DesignParameter TuningScore System

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

HIBIKI5201/BEAT-KEEPER

Jun 2025 Sep 2025
4 Months active

Languages Used

Unity AssetYAMLC#UnityUnity C#

Technical Skills

Data ManagementGame DevelopmentAsset ManagementLevel DesignConfigurationData Configuration

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