
Worked on DKEngine to modernize its core systems by refactoring the physics pipeline to an ECS-based architecture, enabling scalable and data-driven simulation. Delivered enhancements to the RigidBody core, including improved filtering, transform synchronization, and support for advanced forces, while addressing lifecycle and stability issues. Developed driving demo scaffolding with a placeholder car controller, follow camera, and scene setup, integrating 3D audio using FMOD. Implemented checkpoint visualization and automated removal on collision, along with utilities for testing and code cleanup. Utilized C++ and GLSL, applying skills in 3D graphics, physics simulation, and component-based architecture to improve maintainability and iteration speed.
November 2024 (2024-11) achievements focused on stabilizing core systems, modernizing the physics pipeline, and accelerating end-to-end demo readiness for DKEngine. Major work delivered includes a full ECS-based Physics system refactor, RigidBody core enhancements (filters, Transform synchronization, new forces), and targeted bug fixes that improve transform integrity and lifecycle safety. The month also delivered driving-demo scaffolding (placeholder Car Controller and follow cam), scene setup, test map, and visualization features that help showcase the engine capabilities. These changes reduce risk, improve maintainability, and enable faster iteration on physics and gameplay features.
November 2024 (2024-11) achievements focused on stabilizing core systems, modernizing the physics pipeline, and accelerating end-to-end demo readiness for DKEngine. Major work delivered includes a full ECS-based Physics system refactor, RigidBody core enhancements (filters, Transform synchronization, new forces), and targeted bug fixes that improve transform integrity and lifecycle safety. The month also delivered driving-demo scaffolding (placeholder Car Controller and follow cam), scene setup, test map, and visualization features that help showcase the engine capabilities. These changes reduce risk, improve maintainability, and enable faster iteration on physics and gameplay features.

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