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Javier V

PROFILE

Javier V

Javier Villegas developed core gameplay systems and quality improvements for the PingPongPa repository, focusing on asset management, UI, and audio integration using Unity and C#. He organized assets into a dedicated Prefabs folder to streamline collaboration and scene reliability, and upgraded UI text rendering by integrating TextMeshPro for clarity across menus and HUD. Javier expanded the audio system with new sounds and variants, enhancing feedback and player experience, and implemented a GameManager core with initial leaderboard support to enable competitive play. He also addressed stability by fixing audio loss during transitions and improving low-health feedback, demonstrating solid engineering depth.

Overall Statistics

Feature vs Bugs

78%Features

Repository Contributions

22Total
Bugs
2
Commits
22
Features
7
Lines of code
64,978
Activity Months1

Work History

January 2025

22 Commits • 7 Features

Jan 1, 2025

January 2025 — PingPongPa: Delivered foundational architecture and quality improvements that boost player engagement, developer productivity, and game stability. Implemented asset organization (Prefabs folder), UI text rendering (TextMeshPro), expanded audio capabilities (new sounds and variants) with reliability improvements, shipped the GameManager core with initial leaderboards, integrated GameManager with the Nivel level flow, and completed essential audio feedback enhancements (low-health) and bug fixes (audio loss, mejor feature). These changes reduce asset churn, streamline development, enable competitive play, and enhance player experience across menus and in-game transitions.

Activity

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Quality Metrics

Correctness85.4%
Maintainability86.4%
Architecture81.8%
Performance81.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

AudioC#UnityUnity PrefabUnity SceneYAML

Technical Skills

Asset ManagementAudio IntegrationC#Data PersistenceGame DevelopmentLeaderboard ImplementationScriptingTextMeshProUI DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Juegos-ASADOS/PingPongPa

Jan 2025 Jan 2025
1 Month active

Languages Used

AudioC#UnityUnity PrefabUnity SceneYAML

Technical Skills

Asset ManagementAudio IntegrationC#Data PersistenceGame DevelopmentLeaderboard Implementation

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