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jbka

PROFILE

Jbka

Worked on the onirise/Failsafe repository to enhance the game’s audio experience by stabilizing FMOD integration and expanding the audio system. Addressed platform-specific audio bank loading issues by correcting FMOD master bank definitions and updating related configuration assets, ensuring reliable cross-platform playback. Developed and integrated new background music for the main menu and first level, as well as player footstep sounds, using C# and Unity Engine. Updated prefab configurations and introduced a dedicated script for footstep sound management, which improved player immersion and reduced audio-related issues. The work demonstrated focused problem-solving in audio integration and game development within Unity.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
1,697
Activity Months1

Work History

May 2025

2 Commits • 1 Features

May 1, 2025

Concise May 2025 summary for onirise/Failsafe: stabilized FMOD integration and expanded the audio system to improve player immersion across the main menu and first level, ensuring reliable cross-platform playback and reducing audio-related issues.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance70.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity Prefab

Technical Skills

Audio IntegrationFMODGame DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

onirise/Failsafe

May 2025 May 2025
1 Month active

Languages Used

C#UnityUnity Prefab

Technical Skills

Audio IntegrationFMODGame DevelopmentUnity Engine