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Quirin Teunis

PROFILE

Quirin Teunis

Jundarer contributed to the simulationcraft/simc repository by implementing targeted Druid class updates for the TWW2 expansion, focusing on new talent features and set bonus logic. Using C++ and leveraging class specialization and buff/debuff systems, Jundarer introduced Circle of the Wild and Circle of the Heavens talents, initialized the Balance 2-piece set bonus, and iterated on effect scopes to maintain cross-spec balance. The work emphasized maintainability and testability, with a clear commit history supporting future regression testing. Additionally, Jundarer resolved a stacking logic bug for Reverb Radio, improving simulation accuracy for gear optimization and reducing edge-case calculation errors.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

6Total
Bugs
1
Commits
6
Features
1
Lines of code
93
Activity Months2

Work History

March 2025

1 Commits

Mar 1, 2025

Month: 2025-03 — Focused on ensuring stacking logic correctness in core simulation. Key feature/bug fix delivered: Reverb Radio max-stack stat handling in simulationcraft/simc. This fix ensures the amplified value at max stacks includes the base value, preventing incorrect amplification from stacking. The change reduces edge-case errors in gear/stat calculations, improving overall simulation reliability and decision-making for gear optimization.

February 2025

5 Commits • 1 Features

Feb 1, 2025

February 2025 (2025-02) — SimulationCraft / simc delivered targeted Druid class and balance updates for the TWW2 expansion, with an emphasis on feature completeness, maintainability, and testability. Key work focused on introducing Circle of the Wild and Circle of the Heavens talents, initializing the Balance 2-piece set bonus, and iterating on Circle 25% effects scope to validate balance boundaries. The work leveraged a clear commit trail to implement, refine, and revert adjustments as needed, laying groundwork for future patch cycles and regression testing. No major bugs reported for this period; the focus was on delivering robust features and preserving stability for end users and patch compatibility.

Activity

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Quality Metrics

Correctness90.0%
Maintainability86.6%
Architecture83.4%
Performance86.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Buff/Debuff SystemsC++C++ DevelopmentClass ImplementationClass Specialization LogicClass Talent ImplementationGame DevelopmentSet Bonus Implementation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

simulationcraft/simc

Feb 2025 Mar 2025
2 Months active

Languages Used

C++

Technical Skills

C++C++ DevelopmentClass ImplementationClass Specialization LogicClass Talent ImplementationGame Development