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Yu-Hsin Sean Wang

PROFILE

Yu-hsin Sean Wang

Contributed to the ggj2025-minigames repository by delivering two new features focused on enhancing player feedback and visual presentation across mini-games. Worked on asset integration and audio integration using GDScript, introducing updated sprites and sound effects for the Bubble Pop mini-game to improve idle and lose-state feedback. For the Fish mini-game, implemented new fish and bucket sprites, updated visual assets, and refined the bucket system to support clearer item collection feedback. The work emphasized asset management and game development best practices, prioritizing polish and engagement without addressing bug fixes during the period, and resulted in a more immersive player experience.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

10Total
Bugs
0
Commits
10
Features
2
Lines of code
28
Activity Months1

Your Network

10 people

Work History

January 2025

10 Commits • 2 Features

Jan 1, 2025

Monthly summary for 2025-01 focusing on feature delivery and asset polish for the ggj2025-minigames project. This month prioritized visual/audio feedback enhancements and asset system improvements across two mini-games, improving player feedback, engagement, and overall presentation.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

GDScript

Technical Skills

Asset IntegrationAsset ManagementAudio IntegrationGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

BryanTai/ggj2025-minigames

Jan 2025 Jan 2025
1 Month active

Languages Used

GDScript

Technical Skills

Asset IntegrationAsset ManagementAudio IntegrationGame Development