EXCEEDS logo
Exceeds
Lily Skye

PROFILE

Lily Skye

Developed a suite of playable minigames for the BryanTai/ggj2025-minigames repository, focusing on core mechanics, input handling, and asset integration using Godot Engine and GDScript. Delivered the Milk Bubbles minigame with complete mechanics, visual and audio feedback, and particle effects, while also implementing testing utilities to support quality assurance. Enhanced the Bubble Chomp minigame by tuning movement speed for improved responsiveness and adjusted the Spaceman minigame to support intuitive mouse-based character control. Addressed a win condition bug in the Cup Game, ensuring correct keyboard input handling. Work emphasized asset management, scene management, and robust state management throughout development.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

15Total
Bugs
1
Commits
15
Features
3
Lines of code
957
Activity Months1

Your Network

10 people

Work History

January 2025

15 Commits • 3 Features

Jan 1, 2025

Concise monthly summary for 2025-01 for BryanTai/ggj2025-minigames: Delivered a playable minigame suite with Milk Bubbles, Bubble Chomp tuning, Spaceman mouse input, and Cup game bug fix. Added testing utilities and assets polish, improving QA readiness and player experience across the mini-game lineup.

Activity

Loading activity data...

Quality Metrics

Correctness88.6%
Maintainability89.4%
Architecture86.6%
Performance84.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

GDScriptImage

Technical Skills

Asset IntegrationAsset ManagementAudio IntegrationCharacter ControlGame DevelopmentGodot EngineInput HandlingMinigame DevelopmentParticle SystemsPhysics SimulationScene ManagementState ManagementTesting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

BryanTai/ggj2025-minigames

Jan 2025 Jan 2025
1 Month active

Languages Used

GDScriptImage

Technical Skills

Asset IntegrationAsset ManagementAudio IntegrationCharacter ControlGame DevelopmentGodot Engine