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lucdom07

PROFILE

Lucdom07

During two months on the Leyenda004/PMAP1 repository, Luc Domínguez developed and refined core 2D game systems using Unity, C#, and the .NET Framework. He built a navigable tilemap with collision, a player health system, and interactive gameplay elements such as disappearing walls and traps. Luc expanded level design options by integrating new asset packs and implemented a tutorial system to guide players through key mechanics. He improved UI/UX with layout and readability enhancements, stabilized physics and collision handling, and ensured platform compatibility via Mono configuration. His work demonstrated depth in game logic, asset creation, and end-to-end gameplay polish.

Overall Statistics

Feature vs Bugs

91%Features

Repository Contributions

18Total
Bugs
1
Commits
18
Features
10
Lines of code
314,088
Activity Months2

Work History

February 2025

15 Commits • 7 Features

Feb 1, 2025

February 2025 monthly summary for Leyenda004/PMAP1 (Práctica 1 MAP / Gauntlet). Delivered a suite of features and a major bug fix, emphasizing gameplay polish, onboarding, and platform readiness. The work expanded level design options, improved user guidance, and ensured reliable end-to-end flows across the game.

January 2025

3 Commits • 3 Features

Jan 1, 2025

Concise monthly summary for 2025-01 focusing on delivered features and technical impact for Leyenda004/PMAP1.

Activity

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Quality Metrics

Correctness82.2%
Maintainability82.2%
Architecture77.8%
Performance77.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#JavaScriptUnityUnity AssetUnity SceneXML

Technical Skills

.NET Framework2D Game DevelopmentAsset CreationC#C# ScriptingConfiguration ManagementGame DevelopmentGame LogicLevel DesignMono FrameworkPhysics EngineUI DesignUI DevelopmentUnityUnity Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Leyenda004/PMAP1

Jan 2025 Feb 2025
2 Months active

Languages Used

C#UnityUnity AssetJavaScriptUnity SceneXML

Technical Skills

2D Game DevelopmentC#C# ScriptingGame DevelopmentGame LogicLevel Design

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