
Worked on the simulationcraft/simc repository over three months, focusing on enhancing Paladin class mechanics and simulation fidelity. Developed and integrated features such as background proc handling for Wayward Vrykul’s Lantern, enabling accurate modeling of Crusades and Avenging Wraths interactions. Implemented support for Paladin 11.1 Retribution set bonuses, refining related abilities and spell data to align with new gameplay changes. Delivered targeted adjustments to prevent incorrect ability triggers and ensure proper duration extensions under specific conditions. Leveraged C++ and domain modeling skills to improve simulation accuracy, maintainability, and utility for balance analysis, collaborating through Git-based workflows without addressing bug fixes.
April 2025: Delivered targeted Paladin mechanics adjustments in the simulationcraft tool to fix an incorrect interaction and improve simulation fidelity. Key changes include preventing Hammer of Light from triggering Rush of Light and ensuring Empyrean Legacy extends Divine Hammer duration under specific conditions. The update enhances simulation accuracy, enabling more reliable balance decisions and gameplay analysis for Paladin-related scenarios. Demonstrated capabilities: domain modeling, precise interaction handling, and Git-based collaboration across the simulationcraft project.
April 2025: Delivered targeted Paladin mechanics adjustments in the simulationcraft tool to fix an incorrect interaction and improve simulation fidelity. Key changes include preventing Hammer of Light from triggering Rush of Light and ensuring Empyrean Legacy extends Divine Hammer duration under specific conditions. The update enhances simulation accuracy, enabling more reliable balance decisions and gameplay analysis for Paladin-related scenarios. Demonstrated capabilities: domain modeling, precise interaction handling, and Git-based collaboration across the simulationcraft project.
February 2025 monthly summary for simulationcraft/simc: Focused on Paladin 11.1 Retribution feature integration and data refinements. Delivered initial support for Winning Streak and All In set bonuses, including associated buffs and spell data. Refined Luck of the Draw and Divine Hammer to align with the new features. No major bugs fixed this month. This work lays groundwork for 11.1 changes and improves simulation accuracy and maintainability.
February 2025 monthly summary for simulationcraft/simc: Focused on Paladin 11.1 Retribution feature integration and data refinements. Delivered initial support for Winning Streak and All In set bonuses, including associated buffs and spell data. Refined Luck of the Draw and Divine Hammer to align with the new features. No major bugs fixed this month. This work lays groundwork for 11.1 changes and improves simulation accuracy and maintainability.
Month: 2024-12 — Summary of key accomplishments for repository simulationcraft/simc. Delivered background proc integration for Wayward Vrykul's Lantern affecting Crusades and Avenging Wraths, enabling background abilities to trigger procs and contribute to on-use effects. Added new state handling to correctly categorize background procs, ensuring cooldowns are accounted for in utility and DPS modeling. This work increases simulation accuracy for Paladin rotations and supports better tuning decisions and overall utility improvements. Commits included: 010d4a7e1b3297f09d357a56a73ef9341746d22d.
Month: 2024-12 — Summary of key accomplishments for repository simulationcraft/simc. Delivered background proc integration for Wayward Vrykul's Lantern affecting Crusades and Avenging Wraths, enabling background abilities to trigger procs and contribute to on-use effects. Added new state handling to correctly categorize background procs, ensuring cooldowns are accounted for in utility and DPS modeling. This work increases simulation accuracy for Paladin rotations and supports better tuning decisions and overall utility improvements. Commits included: 010d4a7e1b3297f09d357a56a73ef9341746d22d.

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