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nnCOD

PROFILE

Nncod

Worked on the onirise/Failsafe repository to deliver audio enhancements for a minigame, focusing on integrating new audio assets and implementing FMOD for dynamic sound management. Established an asset pipeline that processes .wav and .mp3 files, updating sound bank processing and related binaries to ensure seamless audio integration within the build workflow. Leveraged skills in audio integration and game development to create a scalable foundation for future audio-driven features. The work improved user immersion by enabling an audio-enabled minigame and aligned asset management with the project’s build process, demonstrating proficiency with FMOD, asset pipelines, and binary workflow improvements.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
2,435
Activity Months1

Work History

June 2025

1 Commits • 1 Features

Jun 1, 2025

June 2025 – onirise/Failsafe: Delivered audio enhancements for the minigame by introducing new audio assets and completing FMOD integration, with updates to sound bank processing and associated binaries to enable an audio-enabled minigame. No major bugs fixed this month. Result: improved user immersion and a scalable audio pipeline that integrates smoothly with the build process, positioning the project for future audio-driven features. Demonstrated FMOD proficiency, asset pipeline management, and build/binary workflow improvements.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

Audio IntegrationGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

onirise/Failsafe

Jun 2025 Jun 2025
1 Month active

Languages Used

No languages

Technical Skills

Audio IntegrationGame Development