
Worked on scene restructuring and enhancements for the kmm2459318/WhiteTeam_HorrorSugoroku repository, focusing on improving the foundation for stable builds and efficient iteration. Utilized Unity and scene management skills to introduce new scenes, including Masu.unity and Title.unity, while renaming existing scenes to establish a clearer hierarchy. Updated build settings to reflect these changes, ensuring consistency across the project. Enhanced the Masu scene by adding a new component to a GameObject and introducing a root GameObject with a Transform, which improved initialization, lighting, and positioning. All changes were documented through detailed commits, supporting traceability and maintainability within the Unity Engine.
Concise monthly summary for 2025-01 focusing on business value and technical achievements for kmm2459318/WhiteTeam_HorrorSugoroku. Key deliverable: scene restructuring and Masu scene enhancements that lay groundwork for stable builds and faster iteration, with explicit scene naming and build settings updates to reflect new hierarchy. No major bug fixes recorded in this period.
Concise monthly summary for 2025-01 focusing on business value and technical achievements for kmm2459318/WhiteTeam_HorrorSugoroku. Key deliverable: scene restructuring and Masu scene enhancements that lay groundwork for stable builds and faster iteration, with explicit scene naming and build settings updates to reflect new hierarchy. No major bug fixes recorded in this period.

Overview of all repositories you've contributed to across your timeline