
During a two-month period, Sozal Pasan developed the HWKartKlash Unity repository, building a Harvard-Westlake themed racing game from initial concept to multiplayer groundwork. He established project scaffolding, design documentation, and branding, then integrated Cesium 3D geospatial data and Google Maps tilesets to enhance scene fidelity. Using C# and Unity, he implemented asset pipelines, refined UI/UX, and stabilized core kart physics, addressing issues like cart instability through collider and scene configuration adjustments. His work included multiplayer networking foundations and asset management, resulting in a robust, well-documented codebase that supports rapid feature iteration and reliable gameplay across interconnected systems.

May 2025 performance summary for sozalpasan1/HWKartKlash: Delivered foundational multiplayer groundwork, integrated advanced 3D geospatial and asset pipelines, stabilized core physics, refined UI/UX interactions, and improved build stability to enable faster feature delivery and higher gameplay reliability.
May 2025 performance summary for sozalpasan1/HWKartKlash: Delivered foundational multiplayer groundwork, integrated advanced 3D geospatial and asset pipelines, stabilized core physics, refined UI/UX interactions, and improved build stability to enable faster feature delivery and higher gameplay reliability.
April 2025 — Delivered foundational project scaffolding and design groundwork for HWKartKlash. Established repository documentation workflow, defined branding, and created design artifacts to support rapid future feature development. Demonstrated skills in repository initialization, design documentation, branding/identity, and disciplined commit-based progress. No major bugs fixed this month; changes tracked and ready for the next sprint.
April 2025 — Delivered foundational project scaffolding and design groundwork for HWKartKlash. Established repository documentation workflow, defined branding, and created design artifacts to support rapid future feature development. Demonstrated skills in repository initialization, design documentation, branding/identity, and disciplined commit-based progress. No major bugs fixed this month; changes tracked and ready for the next sprint.
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