
Over two months, Sharon Zheng developed and refined gameplay systems for the JacobSeto/DGA-Summer-Project-2025 repository, focusing on 2D game mechanics and user experience. She implemented multi-character player controls with stamina management, integrated animal entities with unique behaviors, and built a scalable UI popup framework to streamline content updates. Using Unity and C#, Sharon addressed collision detection and animation issues, such as refining insect movement and zookeeper fall states, to ensure smooth gameplay. Her work included onboarding improvements with context-specific level introductions, demonstrating depth in asset integration, state management, and UI development, resulting in a more robust and maintainable codebase.

August 2025 monthly summary for JacobSeto/DGA-Summer-Project-2025: Delivered onboarding improvements and fixed critical collision behavior, driving smoother player progression and reducing level-entry friction. Key changes include a zookeeper fall collision fix and context-specific level intro popups with UI and animation integration to guide players entering new areas. Demonstrated strong proficiency in Unity 2D, C#, UI/Animation tooling, and version control with focused commits.
August 2025 monthly summary for JacobSeto/DGA-Summer-Project-2025: Delivered onboarding improvements and fixed critical collision behavior, driving smoother player progression and reducing level-entry friction. Key changes include a zookeeper fall collision fix and context-specific level intro popups with UI and animation integration to guide players entering new areas. Demonstrated strong proficiency in Unity 2D, C#, UI/Animation tooling, and version control with focused commits.
Monthly summary for 2025-07 for JacobSeto/DGA-Summer-Project-2025. Completed a suite of gameplay features, UI systems, and stabilization work that expands play depth, improves user experience, and enables rapid iteration in future sprints. Key business value delivered includes support for multiple playable characters, richer animal interactions, and a scalable UI framework that reduces integration risk for new content.
Monthly summary for 2025-07 for JacobSeto/DGA-Summer-Project-2025. Completed a suite of gameplay features, UI systems, and stabilization work that expands play depth, improves user experience, and enables rapid iteration in future sprints. Key business value delivered includes support for multiple playable characters, richer animal interactions, and a scalable UI framework that reduces integration risk for new content.
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