
Worked on the Paradigms-Class-Project repository to enhance the multiplayer lobby system, focusing on user experience and codebase maintainability. Developed features to restrict lobby creation to two players, broadcast updates on successful joins, include usernames in error redirects, clarify guest login prompts, and allow direct lobby access via ID. Leveraged Elixir, Phoenix LiveView, and HEEx to implement these improvements, ensuring seamless frontend and backend integration. Established robust repository hygiene by initializing a comprehensive .gitignore, excluding unnecessary files from version control. This work reduced player friction, improved deployment safety, and provided a solid foundation for future multiplayer feature development.
December 2024 highlights for Paradigms-Class-Project: Implemented Lobby System Enhancements to restrict lobby creation to two players, broadcast updates on successful joins, include username in error redirects, clarify guest login prompts, and enable direct access to a lobby via ID. These changes were achieved alongside establishing repository hygiene by initializing a comprehensive .gitignore to exclude build artifacts, dependencies, environment files, crash dumps, static assets, database files, and IDE configurations from version control. The work reduces player friction, safeguards deployment processes, and lays a solid foundation for future multiplayer features.
December 2024 highlights for Paradigms-Class-Project: Implemented Lobby System Enhancements to restrict lobby creation to two players, broadcast updates on successful joins, include username in error redirects, clarify guest login prompts, and enable direct access to a lobby via ID. These changes were achieved alongside establishing repository hygiene by initializing a comprehensive .gitignore to exclude build artifacts, dependencies, environment files, crash dumps, static assets, database files, and IDE configurations from version control. The work reduces player friction, safeguards deployment processes, and lays a solid foundation for future multiplayer features.

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