
Over four months, contributed to Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25 by building and refining core gameplay systems in Unity using C# and YAML. Developed an in-game market system supporting item catalogs, currency-based purchasing, and UI integration, then enhanced its reliability through StorageManager integration and UI bug fixes. Improved card interaction mechanics with rotation logic and visual alignment, and expanded gameplay by adding a gym mode and enforcing card placement rules. Focused on stability and user experience by overhauling pause functionality, organizing audio assets, and polishing UI elements. The work emphasized maintainable code, clear commit history, and scalable asset and resource management.
February 2025 monthly summary for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25 focused on stabilizing core gameplay, enhancing pause/UX, expanding gameplay with gym mode, and enriching audio and UI assets. The work emphasizes stability, clear UX, and ready-to-ship assets to support ongoing feature delivery and improved player engagement.
February 2025 monthly summary for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25 focused on stabilizing core gameplay, enhancing pause/UX, expanding gameplay with gym mode, and enriching audio and UI assets. The work emphasizes stability, clear UX, and ready-to-ship assets to support ongoing feature delivery and improved player engagement.
January 2025: Focused on polishing card interaction UX in UnityPrototypeEgibide2024-25. Delivered rotation-based card interactions with a fix for a visual misalignment and completed a two-phase drag rotation feature, improving gameplay feedback, consistency, and player satisfaction. Achieved traceability and clean commits, enabling easier future maintenance.
January 2025: Focused on polishing card interaction UX in UnityPrototypeEgibide2024-25. Delivered rotation-based card interactions with a fix for a visual misalignment and completed a two-phase drag rotation feature, improving gameplay feedback, consistency, and player satisfaction. Achieved traceability and clean commits, enabling easier future maintenance.
November 2024 Highlights for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25: Strengthened the in-game market by fixing UI interactions and integrating currency deduction with the central StorageManager. These changes ensure accurate money display, proper purchase deductions, and a more reliable player economy, contributing to a smoother user experience and improved revenue integrity.
November 2024 Highlights for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25: Strengthened the in-game market by fixing UI interactions and integrating currency deduction with the central StorageManager. These changes ensure accurate money display, proper purchase deductions, and a more reliable player economy, contributing to a smoother user experience and improved revenue integrity.
October 2024 monthly summary for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25: Delivered an end-to-end in-game Market System, enabling item types (cows, wheat/seeds), catalogs, currency-based purchasing, item availability, UI prefabs, data models, and initialization/UI wiring. The feature is integrated with the Unity prototype to support gameplay economy and future extension. Commits show progressive completion and clean-up cues, including finalizing market implementation and commentary.
October 2024 monthly summary for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25: Delivered an end-to-end in-game Market System, enabling item types (cows, wheat/seeds), catalogs, currency-based purchasing, item availability, UI prefabs, data models, and initialization/UI wiring. The feature is integrated with the Unity prototype to support gameplay economy and future extension. Commits show progressive completion and clean-up cues, including finalizing market implementation and commentary.

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