
Worked on the Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25 repository, delivering core user interface and navigation features for a Unity-based game prototype. Developed a comprehensive menu system, including main, pause, and game over screens, with Escape key support for seamless toggling. Addressed input management by fixing a pause menu bug, ensuring reliable and immediate response to user actions. Integrated audio feedback for card interactions, wiring AudioSource and AudioClip components to enhance gameplay experience. Utilized C# and Unity Engine to implement these features, focusing on end-to-end delivery, improved user experience, and establishing a clear, maintainable commit history for future development cycles.
February 2025 performance summary for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25. Focused on delivering core UI/navigation features, stabilizing input handling, and adding audio feedback for card actions. The work delivered end-to-end UI functionality, improved responsiveness, and enhanced gameplay feedback, aligning with project roadmap and improving user experience and engagement.
February 2025 performance summary for Cowtastic-Game-Studio/UnityPrototypeEgibide2024-25. Focused on delivering core UI/navigation features, stabilizing input handling, and adding audio feedback for card actions. The work delivered end-to-end UI functionality, improved responsiveness, and enhanced gameplay feedback, aligning with project roadmap and improving user experience and engagement.

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