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Kave-Coder

PROFILE

Kave-coder

Developed a configurable enemy testing asset for the GDCASU/VGDC-Game-2024-25 repository, focusing on enhancing the Unity-based testing workflow. Built and integrated a Rat Enemy PrefabInstance within the KayVionTesting.unity scene, allowing for precise placement and adjustment of enemy position and rotation to match various testing scenarios. This addition enabled repeatable and efficient validation of enemy behavior, supporting robust scene configurability for game development. The work centered on Unity Engine and game development principles, with an emphasis on improving test coverage and workflow efficiency. No major bugs were reported, reflecting a focus on feature implementation and asset reliability during the period.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
69
Activity Months1

Work History

October 2024

1 Commits • 1 Features

Oct 1, 2024

Month 2024-10: Delivered a new testing capability for the VGDC game by adding a Rat Enemy PrefabInstance in KayVionTesting.unity, enabling configurable placement and accurate position/rotation for testing scenarios. This supports repeatable testing and quicker validation of enemy behavior. No major bugs reported this month; focus on implementing robust testing assets and improving scene configurability.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unity

Technical Skills

Game DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GDCASU/VGDC-Game-2024-25

Oct 2024 Oct 2024
1 Month active

Languages Used

Unity

Technical Skills

Game DevelopmentUnity Engine