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Mathurin Ratie

PROFILE

Mathurin Ratie

Over a two-month period, this developer contributed to Mathys-Hymon/WS-Vehicle-ArtFX and CoeurDeVilleEnLumiere by building core gameplay features and foundational project infrastructure. They delivered a fully integrated pause menu system with responsive UI and options, enhanced audio fidelity through new SFX and data-driven asset management, and introduced an exploding barrel dispenser mechanic, all using Unreal Engine Blueprints and asset workflows. Their work included blueprint refactoring for maintainability and stability. For CoeurDeVilleEnLumiere, they established the Unreal Engine project setup, baseline configuration, and integrated ModelingToolsEditorMode, enabling advanced in-editor modeling and supporting scalable development with consistent configuration management.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

21Total
Bugs
0
Commits
21
Features
4
Lines of code
221
Activity Months2

Work History

May 2025

2 Commits • 1 Features

May 1, 2025

May 2025 monthly summary for CoeurDeVilleEnLumiere project work highlighting foundation-level Unreal Engine setup and editor tooling enhancements.

February 2025

19 Commits • 3 Features

Feb 1, 2025

February 2025 focused on delivering core gameplay UI, audio fidelity, and new mechanics in Mathys-Hymon/WS-Vehicle-ArtFX. Key deliveries include a fully integrated Pause Menu with options and robust UI interactions, a comprehensive Audio Enhancements pass with new SFX and data assets, and the Exploding Barrel Dispenser mechanic with associated assets. No major bugs identified; stability and maintainability were improved through blueprint cleanups and targeted refactors (e.g., pause behavior and player pawn access). These efforts delivered immediate business value by improving player onboarding, accessibility of options, and gameplay depth, while strengthening the asset pipeline and maintainability.

Activity

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Quality Metrics

Correctness81.0%
Maintainability81.0%
Architecture78.0%
Performance77.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

BlueprintUnreal EngineUnreal Engine AssetUnreal Engine BlueprintUnreal Engine BlueprintsUnrealScriptini

Technical Skills

Asset ManagementAudio EngineeringConfigurationGame DevelopmentProject SetupSound Design IntegrationUI DevelopmentUnreal Engine

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

Mathys-Hymon/WS-Vehicle-ArtFX

Feb 2025 Feb 2025
1 Month active

Languages Used

BlueprintUnreal EngineUnreal Engine AssetUnreal Engine BlueprintUnreal Engine BlueprintsUnrealScript

Technical Skills

Asset ManagementAudio EngineeringGame DevelopmentSound Design IntegrationUI DevelopmentUnreal Engine

CoeurDeVilleEnLumiere/CoeurDeVilleEnLumiere

May 2025 May 2025
1 Month active

Languages Used

ini

Technical Skills

ConfigurationProject SetupUnreal Engine