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Evann Jacquot

PROFILE

Evann Jacquot

Evann Jacquot contributed to the WS-Vehicle-ArtFX repository by delivering a suite of gameplay features and stability improvements within a month. He expanded the asset pipeline and integrated new 3D models, enhancing both onboarding and visual fidelity. Using Unreal Engine and Blueprint scripting, Evann refactored the Player HUD and explosion systems to improve feedback and responsiveness, while also introducing new UI widgets such as timers and progress bars to support reliable gameplay pacing. His work included bug fixes in player controls and level loading, as well as codebase refactoring, resulting in a more maintainable project and a smoother user experience.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

27Total
Bugs
3
Commits
27
Features
9
Lines of code
10
Activity Months1

Work History

February 2025

27 Commits • 9 Features

Feb 1, 2025

February 2025 (2025-02) delivered a comprehensive feature wave and reliability improvements across WS-Vehicle-ArtFX. Key assets and gameplay systems were expanded, the UI was polished, and the project’s stability and maintainability were significantly improved, enabling faster iteration and a stronger end-user experience.

Activity

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Quality Metrics

Correctness74.0%
Maintainability74.0%
Architecture73.4%
Performance72.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

Asset ManagementBinaryBlueprintINIUnreal EngineUnreal Engine BlueprintsUnrealScriptini

Technical Skills

3D ModelingAsset IntegrationAsset ManagementBlueprint ScriptingBug FixingBuild ConfigurationConfiguration ManagementData ManagementGame DevelopmentLevel DesignUI DesignUI DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Mathys-Hymon/WS-Vehicle-ArtFX

Feb 2025 Feb 2025
1 Month active

Languages Used

Asset ManagementBinaryBlueprintINIUnreal EngineUnreal Engine BlueprintsUnrealScriptini

Technical Skills

3D ModelingAsset IntegrationAsset ManagementBlueprint ScriptingBug FixingBuild Configuration

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