
Worked on analytics instrumentation for the MatiasBiancoUsal/LightsUp repository, focusing on integrating robust telemetry within a Unity-based game project. Implemented analytics tracking by installing and configuring analytics packages, then embedding data collection hooks directly into the Unity engine using C# and JavaScript. Established a level_start event to monitor scene progression, enabling the collection of actionable user engagement data. This approach provided the foundation for data-driven decision-making and experimentation, allowing for clearer visibility into player behavior. Maintained a clear commit history throughout the process, addressing minor integration issues to ensure reliable data capture and seamless analytics functionality within the application.
Month: 2024-10 — LightsUp analytics instrumentation completed, delivering measurable improvements in product telemetry and data-driven decision capability. This month focused on installing and configuring analytics packages, integrating data collection within the Unity project, and establishing a level_start event to track active scene progression. No major bugs were reported; minor integration issues were addressed during setup to ensure reliable data capture. Business impact includes clearer visibility into user engagement, enabling data-backed prioritization and iterative improvements. Technologies and skills demonstrated include Unity development, analytics integration, package management, event-driven telemetry, and end-to-end instrumentation.
Month: 2024-10 — LightsUp analytics instrumentation completed, delivering measurable improvements in product telemetry and data-driven decision capability. This month focused on installing and configuring analytics packages, integrating data collection within the Unity project, and establishing a level_start event to track active scene progression. No major bugs were reported; minor integration issues were addressed during setup to ensure reliable data capture. Business impact includes clearer visibility into user engagement, enabling data-backed prioritization and iterative improvements. Technologies and skills demonstrated include Unity development, analytics integration, package management, event-driven telemetry, and end-to-end instrumentation.

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