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Victoriaej99

PROFILE

Victoriaej99

Worked on the MatiasBiancoUsal/LightsUp repository to enhance the Forest Level by updating visual assets and refining gameplay. Focused on asset management within Unity Engine, the developer refreshed mesh references in the Bosque 1 scene to utilize new asset IDs, improving visual fidelity and consistency. Additionally, they disabled the moving enemy lamp in Nivel 1 bosque, resulting in more predictable gameplay behavior. The work demonstrated disciplined version control practices and careful coordination between art and engineering, ensuring clean asset integration. Utilized C# and Unity to manage the asset pipeline, scene referencing, and asset ID updates, contributing to a stable player experience.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
1,892
Activity Months1

Work History

November 2024

1 Commits • 1 Features

Nov 1, 2024

November 2024 (2024-11) summary for MatiasBiancoUsal/LightsUp: Key features delivered: Forest Level Visual Asset Update in Nivel 1 bosque and disable of the moving enemy lamp to modify gameplay. Major bugs fixed: none reported in this period. Overall impact and accomplishments: improved visual fidelity for Bosque 1 using new asset IDs, and refined gameplay by removing an active enemy lamp, leading to a more stable and predictable player experience. Technologies/skills demonstrated: asset pipeline updates, scene mesh referencing, asset ID management, version control discipline, and cross-functional collaboration between art and engineering.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Asset ManagementGame DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MatiasBiancoUsal/LightsUp

Nov 2024 Nov 2024
1 Month active

Languages Used

C#Unity

Technical Skills

Asset ManagementGame DevelopmentUnity Engine