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Victoriaej99

PROFILE

Victoriaej99

Victoria Estevez Junco contributed to the MatiasBiancoUsal/LightsUp repository by updating the Forest Level’s visual assets in Nivel 1 bosque, focusing on asset management and gameplay refinement. She refreshed scene mesh references to utilize new asset IDs, enhancing visual fidelity and ensuring clean asset integration within the Unity Engine. Additionally, Victoria disabled the moving enemy lamp to create a more stable and predictable player experience, demonstrating thoughtful adjustment of game mechanics. Her work involved C# scripting, asset pipeline updates, and disciplined version control, reflecting a methodical approach to aligning art and engineering changes while maintaining consistency across the project’s asset structure.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
1,892
Activity Months1

Work History

November 2024

1 Commits • 1 Features

Nov 1, 2024

November 2024 (2024-11) summary for MatiasBiancoUsal/LightsUp: Key features delivered: Forest Level Visual Asset Update in Nivel 1 bosque and disable of the moving enemy lamp to modify gameplay. Major bugs fixed: none reported in this period. Overall impact and accomplishments: improved visual fidelity for Bosque 1 using new asset IDs, and refined gameplay by removing an active enemy lamp, leading to a more stable and predictable player experience. Technologies/skills demonstrated: asset pipeline updates, scene mesh referencing, asset ID management, version control discipline, and cross-functional collaboration between art and engineering.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture60.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Asset ManagementGame DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MatiasBiancoUsal/LightsUp

Nov 2024 Nov 2024
1 Month active

Languages Used

C#Unity

Technical Skills

Asset ManagementGame DevelopmentUnity Engine

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