
Worked on the MatiasBiancoUsal/LightsUp repository, focusing on enhancing level loading and asset management within a Unity-based game project. Updated the LevelMenuButtons.cs script to load the new 'Caverna 3.2' scene, ensuring players access the correct level. Addressed asset management and scene integrity by correcting mesh references and refining scene configurations, which reduced the risk of scene corruption and improved build reproducibility. Emphasized code hygiene through targeted refactoring and clear commit practices. Utilized C# and Unity Engine to implement these changes, demonstrating a methodical approach to maintaining scene stability and improving the maintainability of the project’s codebase.
November 2024 performance summary for MatiasBiancoUsal/LightsUp focusing on key features, major fixes, impact, and skills demonstrated.
November 2024 performance summary for MatiasBiancoUsal/LightsUp focusing on key features, major fixes, impact, and skills demonstrated.

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