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mguadafg

PROFILE

Mguadafg

Worked on the MatiasBiancoUsal/LightsUp repository, focusing on enhancing level loading and asset management within a Unity-based game project. Updated the LevelMenuButtons.cs script to load the new 'Caverna 3.2' scene, ensuring players access the correct level. Addressed asset management and scene integrity by correcting mesh references and refining scene configurations, which reduced the risk of scene corruption and improved build reproducibility. Emphasized code hygiene through targeted refactoring and clear commit practices. Utilized C# and Unity Engine to implement these changes, demonstrating a methodical approach to maintaining scene stability and improving the maintainability of the project’s codebase.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
25,040
Activity Months1

Work History

November 2024

2 Commits • 1 Features

Nov 1, 2024

November 2024 performance summary for MatiasBiancoUsal/LightsUp focusing on key features, major fixes, impact, and skills demonstrated.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Game DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MatiasBiancoUsal/LightsUp

Nov 2024 Nov 2024
1 Month active

Languages Used

C#Unity

Technical Skills

Game DevelopmentUnityUnity Engine