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tvidalusal

PROFILE

Tvidalusal

During October 2024, Tomas Vidal contributed to the LightsUp repository by developing analytics instrumentation and onboarding features for a Unity-based game. He implemented a death event analytics system in C#, capturing enriched player-death data and enemy identifiers to support player behavior analysis and monetization insights. Tomas also established the foundation for the Forest Bosque tutorial, enhancing data serialization and stream handling to support interactive onboarding mechanics. Additionally, he addressed environment stability by debugging and cleaning up prefab and scene configurations. His work demonstrated proficiency in Unity Engine, analytics, and debugging, resulting in improved data quality and reduced runtime errors for releases.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

4Total
Bugs
1
Commits
4
Features
2
Lines of code
16,114
Activity Months1

Work History

October 2024

4 Commits • 2 Features

Oct 1, 2024

Month: 2024-10 — LightsUp (MatiasBiancoUsal/LightsUp). Focused on analytics instrumentation, onboarding groundwork, and environment stability. Key deliveries include Death Event Analytics (Morir) with enemy-name enrichment and player-death data logging, collider adjustments, and cleanup of debug logs; Forest Bosque Tutorial Foundation with data serialization/stream handling enhancements and initial interactive tutorial mechanics; and Prefab/Scene Bug Fixes and Cleanup across assets to reduce environment errors. Business value delivered: improved analytics for player behavior and monetization decisions, smoother Bosque onboarding, and lower risk of runtime/environment issues in releases. Technologies demonstrated: analytics instrumentation, data serialization/streaming, collider/scene/prefab management, debugging/logging, and release-quality discipline.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance75.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity Prefab

Technical Skills

AnalyticsC#DebuggingGame DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MatiasBiancoUsal/LightsUp

Oct 2024 Oct 2024
1 Month active

Languages Used

C#Unity Prefab

Technical Skills

AnalyticsC#DebuggingGame DevelopmentUnityUnity Engine

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