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Exceeds
ShiraishiT

PROFILE

Shiraishit

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
3
Lines of code
111,489
Activity Months2

Work History

December 2024

2 Commits • 1 Features

Dec 1, 2024

December 2024: Delivered foundational Tutorial Map for VGA-Team2024/TeamC, establishing an onboarding-friendly interactive flow and physics-based interactions in Unity. Created a new tutorial scene with core objects and components, and integrated colliders to enable interactivity. This groundwork supports future tutorial steps, visuals, and guided user flows; no critical bugs detected this month. Demonstrated strengths in Unity scene management, C#, and physics integration, delivering business value by accelerating future feature delivery and reducing onboarding friction.

November 2024

4 Commits • 2 Features

Nov 1, 2024

November 2024 focused on delivering foundational test-map features and asset scaffolding in VGA-Team2024/TeamC to accelerate level-design iteration and QA readiness. Work prioritized configurability, visuals, and asset import workflow to enable rapid testing and tuning of gameplay scenarios.

Activity

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Quality Metrics

Correctness83.4%
Maintainability83.4%
Architecture83.4%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnityUnity SceneUnity Scene DataUnity YAML

Technical Skills

Asset ManagementGame DevelopmentGame Object ConfigurationLevel DesignScene SetupUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

VGA-Team2024/TeamC

Nov 2024 Dec 2024
2 Months active

Languages Used

UnityUnity Scene DataUnity SceneUnity YAML

Technical Skills

Asset ManagementGame DevelopmentGame Object ConfigurationLevel DesignScene SetupUnity Engine

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