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TeodoraDan211

PROFILE

Teodoradan211

Contributed to the Ewan-DuplessisK/PFE_FTJ_Proto repository by expanding the blockout environment asset library to accelerate early level design and prototyping. Leveraged 3D modeling and asset integration skills to add meshes, props, and dining and kitchen items, while implementing collision detection to enable interactive scene assembly and physics-based prototyping. Utilized C++ and Unreal Engine asset workflows to ensure assets were properly integrated and functional within the environment. Additionally, performed a minor code refactor by removing an unused header to improve build maintainability. The work focused on foundational environment art, supporting rapid iteration and robust prototyping for game development workflows.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

11Total
Bugs
0
Commits
11
Features
1
Lines of code
24
Activity Months1

Work History

May 2025

11 Commits • 1 Features

May 1, 2025

May 2025 (2025-05) performance snapshot for Ewan-DuplessisK/PFE_FTJ_Proto: Delivered a major blockout environment expansion with collision integration to accelerate early level design and prototyping. A minor refactor removed an unused CombatFeel header to improve build health and maintainability. Work was advanced through 11 commits adding environment assets, meshes, and collision data, enabling interactive scene assembly and physics-enabled prototyping.

Activity

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Quality Metrics

Correctness96.4%
Maintainability96.4%
Architecture94.6%
Performance94.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++Unreal Engine Asset

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationCollision DetectionEnvironment ArtGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Ewan-DuplessisK/PFE_FTJ_Proto

May 2025 May 2025
1 Month active

Languages Used

C++Unreal Engine Asset

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationCollision DetectionEnvironment ArtGame Development