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TeodoraDan211

PROFILE

Teodoradan211

During May 2025, Teodora Dan expanded the blockout environment asset library for the Ewan-DuplessisK/PFE_FTJ_Proto repository, focusing on accelerating early level design and prototyping. She integrated new 3D models and props, including dining and kitchen items, and implemented collision detection to enable interactive scene assembly and physics-based prototyping. Using C++ and Unreal Engine asset workflows, Teodora ensured assets were efficiently integrated and ready for iterative development. Her work included a minor code refactor to remove unused headers, improving maintainability. The depth of her contributions provided a robust foundation for environment art and asset integration in ongoing game development efforts.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

11Total
Bugs
0
Commits
11
Features
1
Lines of code
24
Activity Months1

Work History

May 2025

11 Commits • 1 Features

May 1, 2025

May 2025 (2025-05) performance snapshot for Ewan-DuplessisK/PFE_FTJ_Proto: Delivered a major blockout environment expansion with collision integration to accelerate early level design and prototyping. A minor refactor removed an unused CombatFeel header to improve build health and maintainability. Work was advanced through 11 commits adding environment assets, meshes, and collision data, enabling interactive scene assembly and physics-enabled prototyping.

Activity

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Quality Metrics

Correctness96.4%
Maintainability96.4%
Architecture94.6%
Performance94.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++Unreal Engine Asset

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationCollision DetectionEnvironment ArtGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Ewan-DuplessisK/PFE_FTJ_Proto

May 2025 May 2025
1 Month active

Languages Used

C++Unreal Engine Asset

Technical Skills

3D Asset Integration3D ModelingAsset IntegrationCollision DetectionEnvironment ArtGame Development

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