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Tristan Blin

PROFILE

Tristan Blin

Contributed to the Eschyles/Modart_ESGI_Project by delivering immersive rain visuals and dynamic weather effects, enhancing both environmental realism and asset reuse within Unreal Engine. Upgraded the Legacy Lobby scene through asset integration, teleport mechanics, fade transitions, and interactive prompts, laying the foundation for future gameplay features. Leveraged skills in material creation, level design, and asset management to consolidate legacy assets and streamline scene workflows. Maintained CI/CD reliability with targeted test commits, ensuring codebase stability. Work involved UnrealScript, INI configuration, and Unreal Engine asset workflows, demonstrating a methodical approach to feature delivery and cross-feature coordination within a game development context.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

9Total
Bugs
1
Commits
9
Features
2
Lines of code
13
Activity Months1

Work History

April 2025

9 Commits • 2 Features

Apr 1, 2025

In Apr 2025, delivered key features for Eschyles/Modart_ESGI_Project including Rain Visuals and Weather Effects and a comprehensive upgrade of the Legacy Lobby scene. While no customer-reported bugs were resolved this month, a no-op test commit ensured CI/CD integrity. These contributions deliver tangible business value by enhancing immersion, onboarding, and asset reuse, and establish the groundwork for future gameplay enhancements. Technologies demonstrated include Unreal Engine scene management, materials/shaders, particle systems, video sequences, transitions, and gameplay scripting (WB interactor prompts and legacy game mode).

Activity

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Quality Metrics

Correctness75.6%
Maintainability75.6%
Architecture75.6%
Performance71.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

INIUnreal Engine AssetUnrealScript

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentLevel DesignMaterial CreationUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Eschyles/Modart_ESGI_Project

Apr 2025 Apr 2025
1 Month active

Languages Used

INIUnreal Engine AssetUnrealScript

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentLevel DesignMaterial CreationUnreal Engine