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Vincent Meraud

PROFILE

Vincent Meraud

Alice Meraud developed a networked bullet and weapon spawning system for the LePeruvienn/FEURnite repository, focusing on multiplayer reliability and real-time synchronization. Using C#, Unity, and Fusion Networking, she implemented a system where projectiles and muzzle flashes are spawned and synchronized across clients via NetworkRunner, with refined collision handling for accurate spawn and despawn events. Alice also addressed a critical bug that caused duplicate player and weapon instantiation by consolidating spawn logic, ensuring single networked instances. Her work established a maintainable foundation for scalable multiplayer features, reducing debugging overhead and enabling smoother future development within the Unity and Fusion Networking environment.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
698
Activity Months1

Work History

December 2024

2 Commits • 1 Features

Dec 1, 2024

December 2024 performance snapshot for LePeruvienn/FEURnite. Focused on strengthening multiplayer reliability and real-time synchronization. Key outcomes include delivering a networked bullet system with refined collision handling and fixing a critical spawn duplication bug, resulting in more consistent gameplay and reduced debugging overhead. Impact highlights: - Implemented multiplayer-friendly projectile and weapon spawning using NetworkRunner, with networked collision spawn/despawn handling and synchronized muzzle flashes. - Resolved a duplicate spawning issue where players and their weapons instantiated twice (locally and over the network), stabilizing demos and live sessions. - Built a foundation for scalable multiplayer architecture by consolidating spawn logic and network synchronization workflows, enabling smoother feature delivery going into 2025.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#YAML

Technical Skills

C#Fusion NetworkingGame DevelopmentNetworkingUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

LePeruvienn/FEURnite

Dec 2024 Dec 2024
1 Month active

Languages Used

C#YAML

Technical Skills

C#Fusion NetworkingGame DevelopmentNetworkingUnity

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