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Espi

PROFILE

Espi

Daniel Alonso Herranz developed a new loading scene for the Global2025 project, focusing on branding and user experience within the DDiegoP/Global2025 repository. He integrated the Global2025 logo, a background video, and a GIF player script, configuring Unity’s scene and event system to ensure a reliable startup sequence. Using C# and Unity Scene management, Daniel established a reusable asset pipeline for animated loading screens, laying the groundwork for future iterations. While no major bugs were reported, he identified a minor stability issue for follow-up. His work provided a solid technical foundation for consistent loading experiences across the product.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
3,443
Activity Months1

Work History

January 2025

1 Commits • 1 Features

Jan 1, 2025

Monthly summary for 2025-01 focusing on the Global2025 loading scene delivery and related Unity setup. Delivered a new loading scene featuring the Global2025 logo, a background video, and a GIF player script, with Unity scene and event system configuration to enable reliable startup flow and a smoother user experience. No major bugs reported this period; a minor stability issue was observed in the initial implementation and captured for follow-up fixes. This work establishes the branding and UX foundation for future loading assets and across the product.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity Scene

Technical Skills

Asset IntegrationGame DevelopmentScene ManagementUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

DDiegoP/Global2025

Jan 2025 Jan 2025
1 Month active

Languages Used

C#Unity Scene

Technical Skills

Asset IntegrationGame DevelopmentScene ManagementUnity

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