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algonz39

PROFILE

Algonz39

Developed three core features for the DDiegoP/Global2025 repository, focusing on modernizing the user interface and enhancing gameplay feedback. Leveraged Unity and C# to implement a resizable window system, organize assets through new prefabs, and unify scoring across multiple game modes. Integrated TextMeshPro for dynamic score and timer displays, improving player visibility into performance metrics. Established a high score system using PlayerPrefs, enabling persistent tracking and display of scores within the UI. The work improved scene setup and asset management, supporting faster iteration and easier quality assurance while providing a more engaging and consistent experience across platforms and game modes.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

4Total
Bugs
0
Commits
4
Features
3
Lines of code
10,312
Activity Months1

Work History

January 2025

4 Commits • 3 Features

Jan 1, 2025

2025-01: Delivered three core features that modernize UI, enhance gameplay feedback, and unify scoring across game modes for DDiegoP/Global2025. The work improves scene setup, asset organization, and player visibility into performance metrics, supporting faster iteration, higher engagement, and easier QA across platforms.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance70.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity

Technical Skills

Asset ManagementC# ScriptingGame DevelopmentPlayerPrefsUI DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

DDiegoP/Global2025

Jan 2025 Jan 2025
1 Month active

Languages Used

C#Unity

Technical Skills

Asset ManagementC# ScriptingGame DevelopmentPlayerPrefsUI DevelopmentUnity