EXCEEDS logo
Exceeds
Isaac Lenel

PROFILE

Isaac Lenel

Over a two-month period, contributed to LevelBuildingSpace and JoaBories/WS_Chair by developing and refining 3D environments using Unreal Engine, Unreal Engine Blueprint, and UnrealScript. Work included expanding corridor systems with new assets, improving geometry and visual fidelity, and resolving level map issues to support stable, iterative development. Enhanced asset libraries for room creation by integrating new meshes and materials, and advanced cinematic sequencing for scene assembly. Demonstrated proficiency in 3D asset integration, environment art, and level design, collaborating across design and engineering teams to deliver robust, reusable assets and workflows that accelerate environment production and support future feature growth.

Overall Statistics

Feature vs Bugs

83%Features

Repository Contributions

19Total
Bugs
1
Commits
19
Features
5
Lines of code
0
Activity Months2

Work History

October 2025

10 Commits • 3 Features

Oct 1, 2025

October 2025 monthly summary for JoaBories/WS_Chair. Key achievements centered on expanding the basic room asset library and advancing cinematic sequencing for the Alex room.

March 2025

9 Commits • 2 Features

Mar 1, 2025

March 2025 performance summary for LevelBuildingSpace: Implemented a cohesive corridor system with inner corridor asset expansion, visual refinements, and a critical height/geometry fix. The month focused on delivering high-value level design assets, improving realism, and stabilizing geometry to support faster iteration and future feature work.

Activity

Loading activity data...

Quality Metrics

Correctness89.6%
Maintainability89.6%
Architecture87.4%
Performance85.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal EngineUnreal Engine AssetUnreal Engine BlueprintUnrealScript

Technical Skills

3D Asset IntegrationAsset IntegrationAsset ManagementEnvironment ArtGame DevelopmentLevel Design

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

JoaBories/WS_Chair

Oct 2025 Oct 2025
1 Month active

Languages Used

Unreal EngineUnreal Engine AssetUnrealScript

Technical Skills

3D Asset IntegrationAsset IntegrationAsset ManagementGame DevelopmentLevel Design

paul-janicot/LevelBuildingSpace

Mar 2025 Mar 2025
1 Month active

Languages Used

Unreal Engine AssetUnreal Engine Blueprint

Technical Skills

3D Asset IntegrationAsset IntegrationAsset ManagementEnvironment ArtGame DevelopmentLevel Design