
During September 2025, Tray Coats developed core UI and scene navigation enhancements for the Chaotic-Battleship repository, focusing on establishing a scalable foundation for future game features. Using Unity and C#, Tray implemented a main menu system with consistent navigation across menus, credits, story, and options, introducing both fade and slide-based scene transitions to improve user experience and reduce perceived load times. The work included a custom metal door transition effect to enhance immersion and polish. By prioritizing scene management and UI development, Tray’s contributions addressed navigation flow and set up the project for easier localization and future feature expansion.

September 2025 (Month: 2025-09) — Chaotic-Battleship: Delivered core UI/navigation enhancements and transition polish, establishing a scalable foundation for future scenes and improved user experience. This work tightens navigation flow across menus, credits, story, and options, and introduces cohesive visual transitions to reduce perceived load times and friction during scene changes.
September 2025 (Month: 2025-09) — Chaotic-Battleship: Delivered core UI/navigation enhancements and transition polish, establishing a scalable foundation for future scenes and improved user experience. This work tightens navigation flow across menus, credits, story, and options, and introduces cohesive visual transitions to reduce perceived load times and friction during scene changes.
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