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celinino

PROFILE

Celinino

Contributed to environment and asset development for TheForgotten and CoeurDeVilleEnLumiere repositories, focusing on 3D art, asset integration, and level design using Unreal Engine. Expanded asset pipelines by importing and managing props, environmental assets, and VFX to enhance scene realism and visual fidelity. Delivered new blockout meshes, foliage, and building variants for Peyrou and Jardin des Plantes, supporting richer world-building and exploration features. Addressed rendering and visual consistency bugs, such as curtain mesh issues and bush color mismatches, to stabilize visuals and streamline QA. Emphasized asset versioning and workflow improvements, enabling faster iteration and smoother future content expansion.

Overall Statistics

Feature vs Bugs

77%Features

Repository Contributions

42Total
Bugs
3
Commits
42
Features
10
Lines of code
0
Activity Months3

Work History

June 2025

18 Commits • 2 Features

Jun 1, 2025

June 2025: Delivered major environment updates for the CoeurDeVilleEnLumiere project, focusing on Peyrou and Jardin des Plantes. Expanded Peyrou blockout with new meshes, foliage, cables, lights, and multiple building variants; integrated Peyrou huts and JDP plants to broaden level content and visual richness. Added Jardin des Plantes vegetation and updated plant models to enhance realism. Fixed key visual issues (bush color consistency in JDP; bow positions, lighting, ice chunks, UI cleanup, and smoothing in Peyrou) to stabilize visuals and reduce rework. Strengthened asset integration and versioning, enabling faster iteration and smoother future content expansion.

May 2025

1 Commits • 1 Features

May 1, 2025

May 2025 monthly summary for CoeurDeVilleEnLumiere/CoeurDeVilleEnLumiere. Key feature delivered: Peyrou Blockout Environment Asset Expansion. Expanded game environment with new Peyrou blockout assets including meshes and external actors for the Peyrou area and its Maison. The update supports richer level design, faster iteration, and lays groundwork for exploration features. No high-severity bugs reported this month; focus on asset delivery and environment content expansion.

March 2025

23 Commits • 7 Features

Mar 1, 2025

March 2025 monthly summary for TheForgotten focusing on asset pipeline, visual fidelity, and environment polish. The month delivered a comprehensive expansion of the asset import pipeline, added key environmental and prop assets, refreshed artwork, and integrated VFX to raise scene realism. A critical rendering bug affecting curtain meshes was resolved, improving stability and QA outcomes.

Activity

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Quality Metrics

Correctness96.8%
Maintainability97.2%
Architecture93.8%
Performance93.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal Engine Asset

Technical Skills

3D Art3D Asset Integration3D Asset Management3D Environment Art3D ModelingAsset IntegrationAsset ManagementEnvironment ArtGame DevelopmentLevel DesignUnreal EngineUnreal Engine Asset Management

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

anthonybl1511/TheForgotten

Mar 2025 Mar 2025
1 Month active

Languages Used

Unreal Engine Asset

Technical Skills

3D Asset IntegrationAsset IntegrationAsset ManagementEnvironment ArtGame DevelopmentLevel Design

CoeurDeVilleEnLumiere/CoeurDeVilleEnLumiere

May 2025 Jun 2025
2 Months active

Languages Used

Unreal Engine Asset

Technical Skills

3D Environment ArtUnreal Engine Asset Management3D Art3D Asset Integration3D Asset Management3D Modeling