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Charles Chin

PROFILE

Charles Chin

Developed and integrated a new Hotbar UI feature for the PurdueSIGGD/SIGGD-GAME-2025 repository, focusing on enhancing gameplay user experience and laying groundwork for future inventory improvements. The work centered on building a 3x3 grid of nine clickable slots to streamline item selection and inventory management within Unity, utilizing C# for implementation. The developer refactored existing UI components to support the new layout, updated automated tests to ensure alignment with the redesigned interface, and maintained a clear, well-documented commit history. Emphasis was placed on code quality, test reliability, and extensibility, with robust documentation supporting future development and sprint planning.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
3,462
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

Month: 2025-10 — Focused delivery on core UI feature (Hotbar) and test alignment for PurdueSIGGD/SIGGD-GAME-2025. This month's work centers on improving gameplay UX, maintaining code quality, and establishing a foundation for future inventory enhancements. No major defects closed; the emphasis was on feature delivery and test stability, with robust documentation of changes for future sprints.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

UI designUnitygame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

PurdueSIGGD/SIGGD-GAME-2025

Oct 2025 Oct 2025
1 Month active

Languages Used

C#

Technical Skills

UI designUnitygame development