
Over a two-month period, contributed to the CLAWS-UMICH/AURA repository by developing core features for spatial computing and data-driven workflows in Unity. Built an end-to-end Waypoints Menu and Navigation System, implementing dynamic UI elements, a minimap, and scalable waypoint routing using C# and Unity’s scene management. Later, delivered a geosampling data collection workflow, integrating UI for sample selection, UCF scan data, and multimedia notes, with remote data transmission via WebSockets. Addressed user interaction issues by refining collider behavior for geosample buttons. The work emphasized robust data handling, interactive 3D interfaces, and extensible systems to support future feature development and analytics.
Concise May 2025 monthly summary for CLAWS-UMICH/AURA focusing on business value and technical achievements.
Concise May 2025 monthly summary for CLAWS-UMICH/AURA focusing on business value and technical achievements.
January 2025 (2025-01) – CLAWS-UMICH/AURA: Delivered foundational Waypoints Menu and Navigation System with end-to-end UI, dynamic waypoint button population, and a navigation minimap using dummy waypoints. Implemented waypoint creation UI design and a menu controller to manage waypoint types; connected waypoint menus across the Waypoints scene and applied UI refinements. Fixed critical navigation button behavior, integrated minimap in navigation menus, added dummy waypoints, and initiated scrolling support. This work establishes a scalable foundation for route planning, improves user workflows, and accelerates future feature delivery.
January 2025 (2025-01) – CLAWS-UMICH/AURA: Delivered foundational Waypoints Menu and Navigation System with end-to-end UI, dynamic waypoint button population, and a navigation minimap using dummy waypoints. Implemented waypoint creation UI design and a menu controller to manage waypoint types; connected waypoint menus across the Waypoints scene and applied UI refinements. Fixed critical navigation button behavior, integrated minimap in navigation menus, added dummy waypoints, and initiated scrolling support. This work establishes a scalable foundation for route planning, improves user workflows, and accelerates future feature delivery.

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