
Contributed to the JacobSeto/DGA-Summer-Project-2025 repository by developing and refining core 2D gameplay systems, including multi-character controls with stamina mechanics, animal entity behaviors, and a scalable UI popup framework. Leveraged Unity and C# scripting to implement features such as insect destruction, cheetah and elephant systems, and context-specific level introductions, enhancing both player experience and future content integration. Addressed collision detection and animation issues, notably improving zookeeper fall handling and UI consistency. Demonstrated proficiency in asset integration, prefab creation, and state management, delivering eleven features and resolving three bugs over two months to support smoother onboarding and iterative development.
August 2025 monthly summary for JacobSeto/DGA-Summer-Project-2025: Delivered onboarding improvements and fixed critical collision behavior, driving smoother player progression and reducing level-entry friction. Key changes include a zookeeper fall collision fix and context-specific level intro popups with UI and animation integration to guide players entering new areas. Demonstrated strong proficiency in Unity 2D, C#, UI/Animation tooling, and version control with focused commits.
August 2025 monthly summary for JacobSeto/DGA-Summer-Project-2025: Delivered onboarding improvements and fixed critical collision behavior, driving smoother player progression and reducing level-entry friction. Key changes include a zookeeper fall collision fix and context-specific level intro popups with UI and animation integration to guide players entering new areas. Demonstrated strong proficiency in Unity 2D, C#, UI/Animation tooling, and version control with focused commits.
Monthly summary for 2025-07 for JacobSeto/DGA-Summer-Project-2025. Completed a suite of gameplay features, UI systems, and stabilization work that expands play depth, improves user experience, and enables rapid iteration in future sprints. Key business value delivered includes support for multiple playable characters, richer animal interactions, and a scalable UI framework that reduces integration risk for new content.
Monthly summary for 2025-07 for JacobSeto/DGA-Summer-Project-2025. Completed a suite of gameplay features, UI systems, and stabilization work that expands play depth, improves user experience, and enables rapid iteration in future sprints. Key business value delivered includes support for multiple playable characters, richer animal interactions, and a scalable UI framework that reduces integration risk for new content.

Overview of all repositories you've contributed to across your timeline