EXCEEDS logo
Exceeds
Atis

PROFILE

Atis

During a two-month period, Fear worked on the GDD-Minor-GTV3A/The-Herd repository, focusing on core game infrastructure and gameplay systems. He delivered a Ground Layer System integrated at startup, improved asset tagging, and established test scenes to validate player and AI interactions. Using C#, Unity, and version control, he addressed compile errors, enhanced build stability, and reorganized project folders for maintainability. Fear implemented enemy AI groundwork, navigation mesh regeneration, and scene scaffolding, supporting faster iteration and safer deployments. His work emphasized project hygiene, automation, and asset management, resulting in a more stable, organized, and testable Unity-based game development environment.

Overall Statistics

Feature vs Bugs

85%Features

Repository Contributions

30Total
Bugs
2
Commits
30
Features
11
Lines of code
175,000
Activity Months2

Work History

October 2025

27 Commits • 9 Features

Oct 1, 2025

October 2025 (Month: 2025-10) — The Herd repository (GDD-Minor-GTV3A/The-Herd) performance and maintainability sprint. Delivered core level scaffolding, stability improvements, enemy and AI groundwork, and substantial scene/structure refinements while squashing legacy clutter. Focused on business value: faster feature iteration, more stable builds, and cleaner project organization.

September 2025

3 Commits • 2 Features

Sep 1, 2025

Concise monthly summary for September 2025 focused on delivering core game infrastructure improvements, validating gameplay interactions, and improving QA readiness. Key outcomes include a robust Ground Layer System integrated into startup, asset tagging/organization for ground interactions, and a dedicated Sheep & Player Interaction Test Scene with supporting QA docs.

Activity

Loading activity data...

Quality Metrics

Correctness80.4%
Maintainability80.0%
Architecture76.0%
Performance73.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#CSharpUnityUnity AssetUnity Asset FilesXML

Technical Skills

3D ModelingAIAI ProgrammingAsset ManagementBehavior TreesC#Code CleanupConfigurationEditor ScriptingFile ManagementFile OrganizationFile System ManagementGame DevelopmentLevel DesignProject Configuration

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

GDD-Minor-GTV3A/The-Herd

Sep 2025 Oct 2025
2 Months active

Languages Used

C#Unity AssetXMLCSharpUnityUnity Asset Files

Technical Skills

C#Game DevelopmentProject ConfigurationScene ManagementUnityUnity Development