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Benjamin Havskog

PROFILE

Benjamin Havskog

Developed and integrated an Astrid Character Animation Controller for the lilyecho/spelprojekt-2-grupp-1 repository, focusing on enhancing character realism and streamlining asset workflows. The work involved implementing idle and slow-walk animation states using Unity Engine, configuring layered state machines and animation parameters for robust blending and control. FBX import settings were updated to ensure reliable animation playback and seamless integration of assets within Unity. By addressing both animation logic and asset pipeline reliability, the contribution improved runtime stability and accelerated the process of importing and configuring character animations. Core technologies utilized included Unity, FBX, and animation system design principles.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
98
Activity Months1

Work History

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025: Delivered Astrid Character Animation Controller and Asset Import Setup for lilyecho/spelprojekt-2-grupp-1. Implemented idle and slow-walk animations, configured animation parameters and layers in Unity, and updated FBX import settings to ensure reliable animation playback. This work improves character realism, accelerates asset integration, and reduces runtime animation issues.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

FBXUnity

Technical Skills

AnimationGame DevelopmentUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

lilyecho/spelprojekt-2-grupp-1

Feb 2025 Feb 2025
1 Month active

Languages Used

FBXUnity

Technical Skills

AnimationGame DevelopmentUnity Engine