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a23sebfr

PROFILE

A23sebfr

Sebastian contributed to lilyecho/spelprojekt-2-grupp-1 by developing features that streamline Unity scene management and enhance level design. He implemented an asset organization workflow using C# and Unity, enabling efficient copying and updating of scene data to support reproducible setups and scalable asset duplication. In addition, Sebastian refined level layouts and environment aesthetics, focusing on object placement, transform adjustments, and material updates to improve gameplay flow and visual quality. His work emphasized iterative development and cross-team collaboration, establishing reusable workflows for scene editing and optimization. The depth of his contributions provided a solid foundation for future level design and asset management.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

8Total
Bugs
0
Commits
8
Features
2
Lines of code
92,914
Activity Months2

Work History

March 2025

7 Commits • 1 Features

Mar 1, 2025

March 2025 summary for lilyecho/spelprojekt-2-grupp-1: Delivered substantial Level Design Enhancements and Environment Refinement across Unity scenes, notably Oliver3.unity, improving gameplay flow, visuals, and scene polish. Consolidated updates to level design, object placement, transforms, and materials with an ongoing series of commits supporting iterative improvement. No major bug fixes documented this period; focus was on feature delivery and code-quality refinements that enhance player experience and development efficiency.

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025: Implemented Asset Organization Workflow Enhancement: Unity Scene Data Preparation in lilyecho/spelprojekt-2-grupp-1. This feature enables copying and transferring scene data across Unity scene files and updates existing objects, laying the groundwork for organized asset configurations and reproducible scene setups. The initiative reduces manual setup time for new levels and improves cross-scene consistency, establishing a scalable foundation for asset duplication and batch updates.

Activity

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Quality Metrics

Correctness67.6%
Maintainability67.6%
Architecture65.0%
Performance67.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity SceneUnity Scene Description

Technical Skills

Game DevelopmentLevel DesignObject PlacementScene EditingScene OptimizationUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

lilyecho/spelprojekt-2-grupp-1

Feb 2025 Mar 2025
2 Months active

Languages Used

Unity Scene DescriptionC#UnityUnity AssetUnity Scene

Technical Skills

Game DevelopmentUnity EngineLevel DesignObject PlacementScene EditingScene Optimization

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