
Worked on the Juegos-ASADOS/PingPongPa repository, delivering eight new features and resolving seven bugs within a month. Developed core gameplay elements such as spike movement, bounce, and parry logic, while enhancing visual effects with animation polish and smoother UI transitions. Improved localization by refining Spanish strings and updating apology messages for consistency. Integrated basic audio functionality and implemented spike detection and monitoring to support stability. Addressed balance tuning and pinning issues to ensure reliable gameplay. Utilized Unity, C#, and JSON for scripting, asset management, and UI/UX design, focusing on maintainability, observability, and a more polished user experience throughout development.
January 2025 monthly summary for Juegos-ASADOS/PingPongPa. Delivered core gameplay features, UI polish, and stability improvements while advancing localization and observability to support broader user adoption and smoother releases.
January 2025 monthly summary for Juegos-ASADOS/PingPongPa. Delivered core gameplay features, UI polish, and stability improvements while advancing localization and observability to support broader user adoption and smoother releases.

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