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Laura Gomez

PROFILE

Laura Gomez

Worked on the Juegos-ASADOS/PingPongPa repository, delivering eight new features and resolving seven bugs within a month. Developed core gameplay elements such as spike movement, bounce, and parry logic, while enhancing visual effects with animation polish and smoother UI transitions. Improved localization by refining Spanish strings and updating apology messages for consistency. Integrated basic audio functionality and implemented spike detection and monitoring to support stability. Addressed balance tuning and pinning issues to ensure reliable gameplay. Utilized Unity, C#, and JSON for scripting, asset management, and UI/UX design, focusing on maintainability, observability, and a more polished user experience throughout development.

Overall Statistics

Feature vs Bugs

53%Features

Repository Contributions

23Total
Bugs
7
Commits
23
Features
8
Lines of code
15,280
Activity Months1

Work History

January 2025

23 Commits • 8 Features

Jan 1, 2025

January 2025 monthly summary for Juegos-ASADOS/PingPongPa. Delivered core gameplay features, UI polish, and stability improvements while advancing localization and observability to support broader user adoption and smoother releases.

Activity

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Quality Metrics

Correctness77.8%
Maintainability77.8%
Architecture73.4%
Performance76.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#JSONUnityUnity AssetUnity PrefabUnity SceneYAML

Technical Skills

AnimationAnimation CleanupAsset ManagementAudio IntegrationC#C# ScriptingCollision DetectionFont ManagementGame DevelopmentPhysicsPhysics EnginePrefab ManagementScriptingShadersUI/UX Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Juegos-ASADOS/PingPongPa

Jan 2025 Jan 2025
1 Month active

Languages Used

C#JSONUnityUnity AssetUnity PrefabUnity SceneYAML

Technical Skills

AnimationAnimation CleanupAsset ManagementAudio IntegrationC#C# Scripting