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Juandiem

PROFILE

Juandiem

Developed the core Pompa system and visuals for the PingPongPa repository, delivering a scalable Unity scene and prefab architecture to support ongoing gameplay iteration. Focused on robust code organization and asset management, the work included implementing main Pompa animations, integrating material changes, and scripting bubble mechanics using C# and ShaderLab. Enhanced visual fidelity through VFX updates such as color grading, explosion effects, and spike color configuration, while addressing stability and asset reliability through targeted bug fixes. The approach emphasized maintainable file management and prefab creation, resulting in a solid technical foundation for future development and visual polish in the project.

Overall Statistics

Feature vs Bugs

55%Features

Repository Contributions

22Total
Bugs
5
Commits
22
Features
6
Lines of code
2,375
Activity Months1

Work History

January 2025

22 Commits • 6 Features

Jan 1, 2025

January 2025 — Delivered the core Pompa system and visuals for PingPongPa, establishing a scalable scene and prefab, completing main Pompa animations, implementing bubble mechanics, refreshing VFX, and addressing stability and asset reliability. This work provides a solid foundation for gameplay iteration and visual polish in Q1, with concrete deliverables and traceable commits.

Activity

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Quality Metrics

Correctness81.0%
Maintainability82.8%
Architecture71.8%
Performance76.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#ShaderLabUnityUnity PrefabUnity YAMLYAML

Technical Skills

AnimationAsset ManagementBug FixingC#Code OrganizationFile ManagementGame DevelopmentMaterial ManagementPrefab CreationScriptingShader ProgrammingUnityUnity EngineVFXVFX Implementation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Juegos-ASADOS/PingPongPa

Jan 2025 Jan 2025
1 Month active

Languages Used

C#ShaderLabUnityUnity PrefabUnity YAMLYAML

Technical Skills

AnimationAsset ManagementBug FixingC#Code OrganizationFile Management